TMC SGS Fast Collision System
Spacial Grid Segregation System that allow fast collision detection which improves on Studio's Collision System 
You can literally have thousands of bullets or thousands of instances colliding with themselves at a cost of about 1% of Studio's Native Collision System 
Functions that mirror most useful Studio Collision Functions Included 
Functions to emulate Studio's Collision Event Included so little changes is needed in your code 
Example Included with API